Stat Calculator still in beta.
Found wrong or missing information? Please, feedback or email email@example.com.
this build may not fit you so i wrote about possible changes aswell that could fit you and also be warned my english is not that good particularly stuff like gramma. allhail google-translate
im Project Zedox Exile / Vnlotx Zedox Dominion Stalker on Jabbit (atm), i run this build nearly 80%-90% of the time and it moves very close to the current meta for stalkers.
1. (T8 - main dmg)
2. (Base - Opener, Burst)
3. (Base - Procc / Energybuff)
4. (Base - slow)
1. (Base - Stun)
2. (T8 - Movement / Gap closer)
3. (T4 - Self-Heal / Energybuff)
4. (T4 - Safe Vanish)
note:" i fall in love with the T8 and cant think about a build without it anymore.
and keep in mind that can show your location and warn the enemy so just use the skill if you are already in range there is no Global CD so use the combo as fast as possible.
Precision - Extra 1k+ + more dmg / we take it simply becasue the dmg +.
Onslaught - Attacking from behind grants + 8% Attackpower thats just awesome and boosts our dmg.
Brutlity Mastery - if above 50% HP we get extra +6% dmg same as above just good dmg boost.
Fatal Wounds - Crits applys dots nice if you are against stealthy classes you can see your dmg and know where he is and some extra dmg.
Devastate - your crits deal extra dmg to target below 25%, its a very nice execute that even can make or to deadly attacks.
Crippling Blows - CD abilities have a 50% chance to snares 35% for 5 sec nearly the only slow we have can only trigger by , and .
Assassin - if you for 3 sec in Stealth dmg wont break it anymore, in combination with an Save Stealth mid fight.
Iron Man When hit by an CC effect you get an CC Amor and a 6,5% mov speed buff this saves you alot.
Who's Next - breaking Stealth grants + 4% dmg for 5 sec nice dmg boost for the burst dmg we deal.
Balanced - you can no longer be Dazed
keep mind that there is a new AMP Points Cap (57 points)
here are some Honorable Abilitiys.
is a extremly good opener if played with T8 and sometimes i pick in arena to fit my combo or the enemy comb needs to be bursted down as fast as possible but i play the most time with for 2 reasons.
Reason 1: needs T8 to be a usefull and instead dont even need T4.
Reason 2: with you go more for Squishy ones but bigger ones doesnt really can be killed in the 6 sec duration of T8 , instead is even midfight usefull and dont need Stealth.
Note: since the F2p Drop nerfed the dmg of , more Stalker go with but for the same reasons i still keep if u wanna go with take the T8 from to max it.
is a great spell, i used it often in arena for the 50% healreduce debuff, the T4 and T8 upgrades are aswell really usefull to burst down more than one time in a short duration becasue of the T8.
is a really good skill becasue it can be used to chase, run away or stun i just like more to play with becasue if used on low targets it can trigger the AMP Devastate up to 4 times.
is played by a big amount of people for a reason, its a aweseome skill if a had one slot more i would pick it.
is a great option to play extrem safe, i just go with for a better slow and more dmg.
since got nerfed with the F2P launch in dmg scale with AP and the T4 got halfed is becomming more and more popular skill because the T4 got chnaged to a costs reduce from Pusish a instead stealth you can use it multiple time without having to reset the fight
this part was hard for me to explain because of my lack in english if you dont understand my reasons becasue of it feel free to ask me ingame.
POSSIBLE ABILITIYS CHANGES
The Core Build should not be changed but , and can be changed to fit your playstyle.
1. - /
2. - /
3. - / keep in mind you need 2 amp points for it.
If you want more Control over your enemy you can drop and go for a second CC ability
1. - /
more comming soon
PROS / CONS
- high burst (thanks to )
- safe stealth ( T4 and Assassin)
- good self heal ( T4)
- CC Breaker ( )
- high mobility ( thanks to Iron Man, T8 and .)
- hard to play
- squishy as f*ck
HOW TO USE
you go mainly to burst down squishy targets or execute low targets.
try to avoid fighting tanks for a longer duration.
Stealth - - - - - - - - ReStealth - - - - - - .
dont forget that you can use between the rotation to apply a slow if your AMPCrippling Blows hasnt triggered.
there are 3 possible and useful ways to rune i talk about every one of them so you can pick what you think is suit you the most
1: Full Assassin
these runes are the most Popluare runes and is aimed for a build that is based on .
DEVASTATION Runes with this runes you go for Earth and Fire runes Earth is used as Crit Sev to improve your crit spikes and Fire as Crit for your Crit Chance with this set you go for a maximazed Burst.
these runes are are aimed for a build with .
PULS Runes or HAVOC Runes pick one since they do the same or go 4/6 of both each item with just big runes with this runes you go for Fire runes and Water runes Fire is Used as Crit Chance and Water for Multihit Chance with this runes you go for evenly dmg this is very effectiv to train healer or for some arena combs that are based to train healer or caster.
these runes take both of them above to crit high thanks to crit sev and thanks to the high crits the multi hits are higher aswell so we aim for a bursty build that has lower spikes than the Assassin Build but you still have evenly dmg but lower than the Fighter with this runes you can play both and good.
Weapon: Executioner - you deal additinal 1,4k dmg to targets below 30% dont need to be crits 2,5 cd
Head: Blood Rage - 2% bonus dmg and lifesteal if you get lower the nummber goes up to 8%
Chest: Flurry - Crits buff a Stackable buff for Multihit and Multihits buffs a stackable buff for Crit
Hands: Punisher - Stuned is you deal with every dmg additional 1k dmg
Boots: Quick Feet - after dashig you get 15% speed buff for 5 sec
there is an DMG and Tank PVP Runeset they both have extremly Strong Setbonis you should get them if you get the money for it.
DMG: Garroter these runes have Earth Fire and Air that is usefull so we go for these as big runes and Fire and Earth again as small runes to get 8/8
Tank: Contender these runes are tank based runes an so no one of this runes realy are usefull so you go 4 big runes to go 8/8
MY ENDGAME FANTASY (HYBRID)
Weapon: DEVASTATION 6/6 - Fusion: Executioner
Head: DEVASTATION 6/6 - Fusion: Blood Rage
Shoulder: GARROTER 8/8
Chest: DEVASTATION 6/6 - Fusion: Flurry
Hands: PULS Runes 4/6 - HAVOC Runes 4/6 - Fusion: Punisher
Legs: CONTENDER 8/8 CYNOSURE 2/6
Boots: PULS Runes 4/6 - HAVOC Runes 4/6 - Fusion: Quick Feet
Note: i have two Stalker and run with one the Fighter and with the other the Engame Fanatasy
i recommend those two:
1. Impale Assist : shows the indicator of your range download here
2. Stalker Zone : shows the back of the enemy download here
i wrote this build/guide in order to kill some time but i had alot of fun and improvement for myself so i really want to upgrade this build/guide everytime the meta changes so if you hear about anything new write it down in the comments or write me a letter ingame i test it out and if its cool i write about it so please let me know how you do with this build i hope this can help you improve