I fussed with my outrider all throughout alpha. This build was one I was using to maximize damage using Precision Strike as the Finisher, and making the crit damage as high as possible. Guildie wanted me to post build here so he could see it. There are better Outrider builds, if anything, Outrider is one of the more versatile classes, since they can change from heavy melee, to heavy ranged very easily, and still have some very damaging combos. Even hybrid ranged/melee is very effective in large group PvP. I get tired of reading about 1v1 arena builds..
well if you're dedicated to an Outrider, may I suggest looking at my build? it has a rotation in the Description as well. I just find it much more fufilling to have it ranged focused rather than melee. But that's just me
This is a build I posted to show someone what I was running when doing massive crits. Didn't expect comments. Build is basically a quick kill/gank, when running with a pack, removing squishies/healers. Even at the end of beta I was toying with this, not 100% satisfied with it.
I fussed with my outrider all throughout alpha. This build was one I was using to maximize damage using Precision Strike as the Finisher, and making the crit damage as high as possible. Guildie wanted me to post build here so he could see it. There are better Outrider builds, if anything, Outrider is one of the more versatile classes, since they can change from heavy melee, to heavy ranged very easily, and still have some very damaging combos. Even hybrid ranged/melee is very effective in large group PvP. I get tired of reading about 1v1 arena builds..
well if you're dedicated to an Outrider, may I suggest looking at my build? it has a rotation in the Description as well. I just find it much more fufilling to have it ranged focused rather than melee. But that's just me
This is a build I posted to show someone what I was running when doing massive crits. Didn't expect comments. Build is basically a quick kill/gank, when running with a pack, removing squishies/healers. Even at the end of beta I was toying with this, not 100% satisfied with it.
Why so melee heavy on this build? Shadowplay and Archery have such good cohesion and you're mission out on that.