Templar - Heal, Survive, burst dmg once in a while auramancy defense healer pve pvp vitalism
Guide by pav Last update at Nov 25th 2014, 16:45


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Hi guys, I'm currently running this build using a cloth set (some GHA pieces, some illus stone and some illus lake), a hasla shield and a honor's club (that's the one you can get from any weapons merchant and then upgrade it)

You will be able to heal, stun targets in melee range, and burst enemies when you mettle is at 3k ( you will hit them for 4k+ if you do it right)


- Remember that you are a healer primarily, so always stay in a good position to heal people
- You can mark your party members with 2,3,4,5 so you will be able to select them by clicking F2, F3, F4 and F5


Buffs:



- Use
in all magic users from your party (you included)
-
and
will help you to build up mettle really fast, always check the buff

When shit is about to get real:



- Use
on the tank for better heals
-

-
if its not on CD

Healing during the battle:



- When someone is being focused but it's not an emergency(not going to die so fast), you can use

- Use
and then
for a quick heal
- Remember when you use
your cast will travel to your target, so it's not an instant heal, you can use
to get close to your friend if needed to heal faster
- About
: you can use it to runnaway, but also to get close to friends and foes
- Use
when everybody is dying and you don't know what to do xD

When they try to kill you:



- OMG I will die for sure now >

- Use
on yourself and start self healing
-
if you are stunned
-
away whenever possible

Attacking:



- Rule number one: Only attack if you fell it's safe to! You are not a DPS nor a tank, don't forget that
- Mettle full and someone in close range waiting to get killed?
+

- Rotation 1:
>
>

- Rotation 2:
>


- You can always start with your rotation and then boastiful roar combo, that works the best usually.

--

Things you can swtich



You can pretty much remove attack skills and add:

-
if you're not running 5v5 arena
-
to be a helpful party member
-
survivability against melee
-
survivability against magic (use the combo
>
)
-
for CC (usually not expected)
-
if you have some occutism user on your party, you can combo impale (voice chat will help)


I would love to hear any suggestion guys!