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I tried to build around this idea:
Buff: + + + +
engage: at max range > tp in the pack > >
now foes are nears: if needed > > > > or , then wait and see them taking damages with ...
use to escape and restart the cycle if you still alive.
Buff: + + + +
engage: at max range > tp in the pack > >
now foes are nears: if needed > > > > or , then wait and see them taking damages with ...
use to escape and restart the cycle if you still alive.
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