Trickster Black Panther Build black panther dps leveling pve pvp
Guide by rufusmcdufus Last update at Sep 20th 2013, 17:23

Points Available: 0
Exalted of Bast 1
1  60
I've decided to update my old speedster build and bring it up to date. I actually can no longer even call it that since I do not max out Panther Speed like most Black Panthers. The main difference in my build is the addition of maxed out Vibranium Trap. As such I've taken to calling this a Trickster build as it heavily utilizes both traps.



A couple notes regarding the equipment. The Yuko Charm is super heroic and is adding +526 damage rating to melee attacks. I'm not set in stone on my artifacts and medal yet, they are just what I am currently using.



Blade Skills:

Enervating Slash: I use this as my primary attack (and by that I mean I actually use this way more than Savage Strike). The hits are fast and damage is decent and I use spirit gaining blades so that I can stay mobile. I use this over freezing slash as the increased DPS from the pseudo-bleed far exceeds the crowd control that Freezing Slash provides as I have a ton crowd control already from my traps (as well as chance to freeze proc on my blades).



Predator's Aim: If I had the points I would put more into this as it is a great skill that slightly boosts not only my damage but that of my whole team as long as I'm using ES. I do not max it as the increased damage per second is very small. With cosmic gear the duration is fine with just 1 point.



Ritual Skills:



Panther Leap: 1 Point wonder. I still have this mapped to my RMB and use it very frequently as a movement power. The damage is not that insignificant either and still kills most green trash. This is used to counter act VTs leap out when you want to get back into the fight as well as to move short distances through dense mobs of trash. Its also invaluable in boss fights. You get a small but relevant aggro drop off of this skill.



Panther Speed: Another skill I wish I could max. This is basically a passive bump to move speed and critical chance and it is very significant.



Stealthy Escape: Primary movement power that only needs a single point. Use this to get into the center of tightly packed cluster trash and drop some traps. Outstanding escape as well....VT is usually the better escape skill but stealthy escape is faster and will move you further.



Savage Strike: I use this over Knockdown Strike as my finisher but it is a matter of preference. I like Savage because it is faster, has a small arc, and the dot lets me land use it once and switch back to ES conserving my spirit for more important uses like keeping up snare.



Panther Avatar Skills:

Pather Sight & Panther Soul: These are both fine passives that are worth 1 point but don't increase by enough to warrant additional points.



Jungle Snare: Root plus very relevant damage boost that affects whole teams dps. Max it. Period. This skill is one of the reasons it is important to have at least one piece of N'Garri cosmic. Snare a boss and watch 2 N'Garri, 2 Doras and T'challa tear through bosses very quickly. This skill is also invaluable for keeping trash in place for your traps.



Vibranium Trap: An AOE on a short timer that does significant damage and stuns and is a movement/escape power. I love this skill in MM. Roll >>> Snare >>> VT then leap onto the next mob and let the Doras do the clean up.



Panthers Grace: 10 Points invested as that seems to be all that is necessary with cosmic gear to obtain a 40-50% dodge rate.



Blessings of Bast: Primarily a heal skill, this is left at one point since the heal return per point is very insignificant. If your spirit is in good shape feel free to cast it simply for the attack speed boost.



Dora Milaje: These girls do a ton of damage and take a ton of aggro off of Black Panther. These girls, IMO, are what make Black Panther better than the other scrapper type heroes out there.