When he was bitten by a radioactive spider, high-school student Peter Parker gained a suite of powers reminiscent of a spider, including agility, wall-crawling, and the ability to sense danger (his trademark "spider-sense"). When Peter learned that his beloved Uncle Ben had been murdered by a thief that Peter himself had selfishly allowed to escape, he realized that with his new powers also came a new obligation of responsibility to use them for good. Since that day, Spider-Man has fought criminals and super-villains while enduring a constant barrage of negative press, a stream of personal losses, and the occasional crisis of confidence. Somehow he manages to maintain a positive attitude, and rarely lacks for a humorous quip when battling bad guys.Marvel Source
INTRODUCTION
This is my version of the Wrecking Ball build. This version focuses on your spirit based power attacks, especially Web Wrecking Ball, rather than your basics so for those who prefer to have a stronger basic attack, please look at my other build instead.
I will also include other alternative variations to this build and provide links to my other builds at the bottom of this guide as well.
POWERS
- Signature Power will be indicated.
Crimefighter
Spidey Pummel: This will be your basic attack used if you ever run out of spirit which will be very unlikely.
Spider to the Fly: 1 point is placed in here as the rest of the other points are placed into more essential powers.
Signature Power - Amazing Smash: I still maxed this power out for the following same reasons (besides having that 100% dodge chance) as my other build:
1) This power fits his lore perfectly.
2) It pulls all the enemies together in one place for you to AoE them down, instead of letting them scatter all over, especially those running away.
3) At high levels, this power clears normal trash very easily.
4) It synergises with his Ultimate to increase its damage.
Web Wrecking Ball: This is the famous wrecking ball power which everybody (I think) is loving from the rework. This together with the Medal, Artifact and Relic used, regenerates your health and spirit back up really fast while clearing groups of enemies.
Webslinger
Web Spray: As what the tooltip says, it immobilises your enemy briefly, slows them down and lower their defenses, thereby helping you to defeat them faster.
Stick Around: I placed 1 point into this power for the immobilising attribute.
Corrosive Web Fluid: Adds a DoT to ALL your web powers, including turning Web Spray into an offensive attack.
Web Barrage: This will be your spamming power to defeat all your enemies after applying Web Spray and Stick Around on them, so max this out. Good for single targets like boss fights.
Wallcrawler
Spider-Sense: Definitely max this out for the Dodge Rating and other attributes on it.
Web-Swinging: One point wonder to get around faster.
Deflective Web Shield: Another one point wonder to activate that heal in the event of an emergency. No point placing more points into this power as it doesn't increase the healing given unless you want to make Spidey into a tank as placing more points in here only increases his Defense Rating.
GEARS
Relic:
Relic of Lemuria. Helps improve your survivability.
Alternative: Relic of Atlantis for an increase in crit damage if you feel that your survivability isn't a problem to you.
Artifacts:
Crystal of Kadavus - I find this artifact better than Maht's Arrowhead as not only do you have spirit regen, you also have spirit on hit which is definitely way more useful than only getting back spirit on bleed. Also because Maht's Arrowhead has been nerfed as well (Gaz added a cooldown).
Alternative: Only get Maht's Arrowhead as an alternative when you are unable to get Crystal of Kadavus.
Edge of Infinity - I recommend this artifact because attack speed isn't going to be very useful if you are going to spam Web Wrecking Ball all the time. Unless you are unable to get this to drop for you, then use the alternatives provided.
Alternative: Hand of Doom (if you can even get it to drop for you, something even rarer than EoI. Lol!) or Xerogen Crystal or Metasensory Array (as the last resort).
Medal:
Elektra Medal. Obvious choice for this build as when you spam Web Wrecking Ball, you get back health and spirit.
Costume Affixes & Core:
Affixes: You can either use Defensive or Offensive Affixes for all 4 grades.
Defensive Affixes - Dodge Rating.
Offensive Affixes - Crit Rating.
Core - Rarity or Special Find is up to you. +1 Strength to benefit Spidey Pummel, Stick Around and Web Barrage, and +1 Fighting to further increase damage to Spidey Pummel.
Alternative: Alternatively in place of +1 Fighting, you can get +1 Durability if you find yourself dying a lot, or +1 Energy to benefit Corrosive Web Fluid.
CONCLUSION
Well...that's the end of this guide for now. Will be updating it if there are any changes or new patches to come. In the mean time, enjoy this build and/or the alternative variations which suits you. Hope you like it!
LINKS TO MY OTHER BUILDS
Click here to see my hybrid build of The Superior Spider-Man.
LIST OF CHANGES