When young Matt Murdock saved a blind pedestrian from a crashing truck, a radioactive isotope spilled onto him from the vehicle. The substance blinded Matt, but he soon found that his other senses were amplified to superhuman levels. He also manifested a "radar sense" that allowed him to visualize his surroundings without relying on sight.Marvel Source
As he grew up, Matt received training from the ninja master Stick. He later earned a law degree and opened an office with his friend Foggy Nelson, defending those unjustly accused of crimes. By night, he protects his home neighborhood of Hell's Kitchen from criminals and super-villains. Despite living through more personal tragedies than any man should be able to endure, Matt retains an optimistic, heroic outlook on life.
Triple strike cause its the best dps of dd.
Most of you im sure dont agree with my whirling club but its a great aoe skill which slows enemies so combine it with club strick you can kill mobs without loosing much damage and quickly (club throw slows enemies but rebounding club doesnt)
I use action roll has my get away skill because i can also rush on enemies and boost my dodge .
my 17 points on taser can be moved where you want i didnt know yet where to put them cause im not yet lvl 60 but maybe ill but them on enter the void cause now it give critical strike.
for mobs:I usely activate enter the void and radar ping then rush with my action roll and activate a few times my whirling club ( 2-3 times) and finish them with club strike
For bosses or single targets: same thing but i use triple strike instead of whirling club and sometimes go away with action roll and run around to regen my spirit for bosses
Gears: concentrate on dodge and maximize man without fear cause dd has got a good potentiel.I dont have many advice on gears cause he is well-balanced so maybe some of you will prefer to make him more offensive or more defensive
Share comments to advice me on things that i could change on that build
Sorry for english mistakes, im french =S