When he was bitten by a radioactive spider, high-school student Peter Parker gained a suite of powers reminiscent of a spider, including agility, wall-crawling, and the ability to sense danger (his trademark "spider-sense"). When Peter learned that his beloved Uncle Ben had been murdered by a thief that Peter himself had selfishly allowed to escape, he realized that with his new powers also came a new obligation of responsibility to use them for good. Since that day, Spider-Man has fought criminals and super-villains while enduring a constant barrage of negative press, a stream of personal losses, and the occasional crisis of confidence. Somehow he manages to maintain a positive attitude, and rarely lacks for a humorous quip when battling bad guys.Marvel Source
Abilities
DoT everything with this power, thanks to
AoE damage
Single target damage (this power is no longer Amazing Uppercut, it's the one that does 40% damage to bosses/elites)
Spirit regen and filler
Massive AoE damage. I like to combo this by following up with once everyone is pulled towards you
Passives
Max for damage output
Max for damage output and life steal, combo's from
Max for survivability
One point some nice small boosts, but I'd rather put points elsewhere
Utilities
Passive defense is nice, can use the ability for more defense and HP regen. Dump extra points here.
Primary movement for speed boost and stuns enemies
Secondary movement for long distances and hurdling obstacles. Also lots of fun to swing around Manhatten as Spidey :)
Gear may follow at a later time.