When young Matt Murdock saved a blind pedestrian from a crashing truck, a radioactive isotope spilled onto him from the vehicle. The substance blinded Matt, but he soon found that his other senses were amplified to superhuman levels. He also manifested a "radar sense" that allowed him to visualize his surroundings without relying on sight.Marvel Source
As he grew up, Matt received training from the ninja master Stick. He later earned a law degree and opened an office with his friend Foggy Nelson, defending those unjustly accused of crimes. By night, he protects his home neighborhood of Hell's Kitchen from criminals and super-villains. Despite living through more personal tragedies than any man should be able to endure, Matt retains an optimistic, heroic outlook on life.
Actually, I'd say I'd put the reduced cost above crit %, because you want to be able to spam your Whirling Club and Triple Strike as much as possible
right now, dodge is a priority, but I don't know at what point sacrificing defense for doge is a bad thing. A rule of thumb I'be been going with, if a gear has a 100 armor more than what I have but no dodge bonus, I'll go for the bigger armor. After that, I look at bonus to my key abilities, then crit %. Oh, and reduced cost to Cane Fu and/or focus are a must too
hi, what stats you try to find in the gear? i guess dodge is obvious, crit...?