1.60 Simple Melee Deadpool deadpool pve pvp
Guide by fatswimdude Last update at Dec 9th 2015, 08:06

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So here's a quick run-down of the powers you want and how much you want them:

Powers to Max:
Foot Gougers:
free melee DPS, and the slow effect makes you much more tanky at close range.
More Bullets:
top-tier offensive passive, and makes spirit almost meaningless to use.
Big Ol' Stab OR (not shown) Not-so-Minigun:
use this as your damage source against dangerous bosses. Use Minigun if you feel too squishy, and Stab if you want to get more damage.
Flesh Wound:
great for killing multiple enemies at once, good fun to be had dashing all over stabbing people. Your main source of damage.
Stink Bomb:
although the animation is a little clunky, this power is a great way to start a rotation (more on that later). I don't keep it up constantly, but it's still good to have your DoTs maxed
Superior Healing Factor:
who needs medkits?
Safety Through Stabbing:
gives you all the dodge you need when you're fighting.
Awesome Lunge of Death:
gives you a huge damage and speed boost when you use it. Great for staying mobile during fights.

Other Powers:
L'il Deadpool:
one of the best powers in the game to be honest. Any time you feel like not getting hit by an attack, just throw one of these out.
Bodyslide by One:
obvious one-pointer. It's a great mobility power, but there's no point in putting more than one point in.
Godmode:
this makes you not die. It's that simple. The duration and defense isn't worthwhile at all.

Why Shouldn't I Use...
Band Bang:
Not-so-Minigun is a straight upgrade, since spirit cost isn't an issue
Bang Boom:
dash and stab for AoE. Guns are for single target.
Shoot all the Bullets:
see above. This power is viable, just not with this build.
Slice and Dice:
Flesh Wound + Lunge is fine, since this power is a little spirit-heavy, and you don't want that on a trash-clearing power.
Big Ol' Stab:
because then this would be a melee build.

Rotation: when dealing with mobs, I lead by throwing in a stink bomb, then dash in, throw down gougers, and start flesh wounding in a circle. Keep throwing down gougers, and throw stink bombs as often as you like. For bosses I throw a stink bomb, dash, gougers, then big ol' stab for about 2/3 of my spirit pool, with flesh wounds thrown in for the bleed. Once I get to 1/3 of my spirit pool I just flesh wound instead (of course keeping up gougers and stink bomb) until I have enough spirit to big ol' stab again. Use your healing factor as necessary

NOTE:
I am in the process of rewriting the comprehensive gear section i used to have here, but I am holding out until marvelbase adds all the new BiS items to the database first. For now the listed items will work fine.