Let the pain speak to me! (2.3) dps ghost rider leveling pve pvp
Guide by Detonation Last update at Mar 15th 2014, 10:42

Points Available: 0
Hell on Wheels 1
1  60
Since I'll be busy with Dr. Strange come the end of March, I'm not going to go all out like I normally would with one of these guides, so I apologize in it's lackluster presentation. Fear not, for my Dr. Strange guide will be marvelous! For now though, here is how I've been playing Ghost Rider with great success. I can face tank anything in cosmic terminals, including multiple power cosmics and the boss at once. The damage isn't amazing or anything, but if you can maintain a low amount of HP, you can dish out some pain. My fastest Cosmic Doom TTK is 3:37 (I think, can't remember exactly) and that was without Gungir (Was using Bow - totally regretted that purchase before you were able to do trade-ins) and Doom had Marvelous during Phase 2. Now, if I tried, I could probably get it below 3 minutes. You just have to be able to maintain extremely low HP and keep your rotation going with as few mistakes as possible in order to do good DPS. It will be rare seeing yourself go down with proper gear and positioning though! That's why I find this playstyle oh so satisfying.

I will update with each change done to Ghost Rider.


----------


Keep your dots rolling. Keep your HP low. Wreak havoc.


Gear: I'm using all 5 Uniques. There are a few interesting options you could try. For example, the SHIELD Life Support Gear combined with Craig "Crash" Simpson's Engineer Boots and
will give you an absurb 11,200 defense when below 50% life. Doing end-game content, you'll find yourself that low a lot. I don't use the Shield Life Support Gear, despite having one, I just like GR's slot 2 too much.

If I had a really good cosmic slot 5 (Chopper) I'd probably use it over the Infernal Chopper.


Artifacts: Alternate artifacts in my opinion would be: Gem of the Kursed, Advanced Crimson Crystal of Cyttorak, and Xerogen Crystal.


Medallion: Malekith. Gives you a really nice mix offensive and defensive stats. The problem is farming a cosmic version, heh. Doom, if you have a well rolled one is good. Venom is an option for even more survivability.


Blessings: Hela in combination with Contract gives you a ton of crit and brutal strike chance. The synergy with these two things is very nice.


Legendary: Gungir.


Costume Affixes: +Health, I feel it's the best option. Crit Damage if you prefer more offensive stats.


Insignia: Penance with a combination of HP, crit chance, crit damage, brutal strike chance, ranged damage, or melee damage.


Runeword/Runes: Courage if you can afford it, Viking's Vitality if you can't.
Cattle runes on slots 2-4, and Tyr runes on 1 and 5.



#stopspinning



----------

Changelog:

2.2 - N/A

2.3 - Burn the Treads and Inferno are bugged really badly right now. This build will be difficult to play without much frustration, just keep that in mind.