When young Matt Murdock saved a blind pedestrian from a crashing truck, a radioactive isotope spilled onto him from the vehicle. The substance blinded Matt, but he soon found that his other senses were amplified to superhuman levels. He also manifested a "radar sense" that allowed him to visualize his surroundings without relying on sight.Marvel Source
As he grew up, Matt received training from the ninja master Stick. He later earned a law degree and opened an office with his friend Foggy Nelson, defending those unjustly accused of crimes. By night, he protects his home neighborhood of Hell's Kitchen from criminals and super-villains. Despite living through more personal tragedies than any man should be able to endure, Matt retains an optimistic, heroic outlook on life.
This is actually lvl 38 though it says 44. My radar sense is actually at 0 but I have gear which grants it at 8 which I've shown & I plan on continually switching in gear that grants radar sense at high levels. I also show the extra points given by the quest rewards(this site doesn't seem to show the points from quest rewards as far as I can tell) All of my other powers aside from the one pointers: action roll, heroic leap & restorative trance are maxed out right now for level 38.
Actually though not really needed my action roll & heroic leap are both at 6 now because I have unique gear on that grants my acrobatic powers at +4.(wish I could make more use of the acrobatic tree but it's just not my style) All you really need in those powers in 1 point a peice though.
assigned keys:
LMB - Taser Club
RMB – Action Roll (dodge enemy attacks, re-position & race around the map at super speed sonic the hedgehog style)
A – club throw (best for single target damage, taking out ranged targets or multiples lined up)
S – heroic leap
D – create spirit orb(mark of odinborn)
W – med kit
Q – restorative trance
Z - whirling club (doc oc medalion makes this a powerful area power with increased range, dam, & crit great for clearing mobs)
X - club Sweep (use this as a combo with whirling club for double damage, Doc Oc medallion also applies to this)
V - ultimate power
For dealing with mobs I typically use just WC for weaker targets or WC/CS combos for targets that are more powerful with TC as backup for when the spirit runs dry or taking down just a couple of weaker opponents at close range. Against one opponent I will use CT with TC as a fallback. Alternating in TC also comes in handy when a boss has henchmen attacking from the side for instance.