on 28/9/14
0
What were you planning to replace river of the soul with?
When teenager Johnny Storm joined his sister on a mission to space in Reed Richards' experimental rocket, he had no idea that the exposure to cosmic rays while airborne would grant him the power to burst into flame.Marvel Source
As a founding member of the Fantastic Four, Johnny took the name Human Torch in tribute to a World War II hero of the same name.
Johnny retains an adventurous (if sometimes rash) attitude, often to the chagrin of his more serious-minded teammates. He enjoys his superhero celebrity status.
I like this build so far as I'm leveling. Could you please post a comment or add something in the content with your keybinding setup?
Gloves of the Light Brigade (Level 53): +501 damage rating, Gain 5 spirit when you defeat an enemy, +487 damage rating with any Energy power, After using an ability that ends the burning condition on an enemy, gain +30% movement speed for 3 seconds, +7 to current rank of Searing Arcfire, +10 to current rank of burning Volley
Stark's Unstable Catalyst (Level 52): +1396 energy damage, +1466 defense, +221 damage rating on Energy attacks, +896 Health, +1 Energy, +5 to current rank of Fiery Rejuvenation, +2 to current rank of all Human Torch's 'Heroic Hothead" powers, +4 to current rank of Thermal Intensity, +3 To current rank of Protective Flames
Cosmic Might Belt (Level 60): +1120 defense, Grants Homing flares at rank 14, +3726 Health regeneration every minute (Which is great because hes squishy), +275 energy defense, +264 defense, +76 Spirit, -8% spirit cost (Burning Bravo powers), 7% chance when you hit to gain 11.4% attack speed, 11.4% movement speed, and 679 damage rating for 10 seconds, +1 to current rank of all powers
The Original Human Torch's Boots (Level 54): +249 Energy Defense, +1216 Defense, Attack damage bonus based on range, up to +15% at max Range, +16% radius for area powers, +8647 Health regeneration every minute, +12% rare item find, +5 to current rank of all Human Torch's 'Burning Bravo' Powers
Stellar Fire (Level 60): +706 damage rating, +315 defense, +322 damage rating with any Damage over Time power, +1 Durability, -8% spirit cost for powers, +13% special item find, 4% chance to ignore damage when attacked, when you take energy damage gain 6 spirit, +273 Critical rating, +986 Critical damage rating, +1 to current rank of all powers.
Uru-forged Item
Uru-Forged Belt: +200 damage rating on Energy attacks (NOTE: ADDED "River of the Soul" Rune Effect) Which does +6.0% power duration, Gain 6 spirit when you hit with any power, +60 spirit, -6% spirit cost for powers.
Only because he runs out of spirit at times, I do plan on changing this, Change the Rune effect to your liking.
Ring & Artifacts
Striking Ring: +475 health, +82 damage rating with any ranged power, +128 Damage rating with any area power, +318 Critical damage rating (Note: If you find something way better than this feel free to change it)
Blinding Brazier of Balthakk (BBoB easier to type): 20% chance to burn the attacker for 882 energy damage over 3 seconds, when you are attacked, +845 damage rating vs. targets with Burn status (Note: Since he is nothing but burning damage this damage is added to what ever damage he dishes out)
Power Prism Shard:+9% radius for area powers, +315 critical rating for any area powers, 8% cost reduction to all area powers
Pluvian superconductor:+529 Damage rating with any area power (Note: it has a power to equip in the power slots but that's not important)
Moonstone Shard: 4% Chance to become invulnerable for 4seconds when you hit (25 second cooldown), +28 spirit, +72 spirit regeneration every minute.