You'd think that young Doreen Green's mutant power was Super-Adorability, but her abilities go far beyond simple cuteness. Her semi-prehensile tail allows her to display amazing feats of agility...well, yeah, that tail IS pretty adorable. How about the empathic bond she shares with squirrels? That's a good power! But, yeah, it's also kind of adorable.Marvel Source
Okay! Those enlarged incisors on her pouty little mouth! Those are...awfully, awfully cute.
All right, she may be the cutest thing on two feet (and a tail), but she's single-handedly beaten Dr. Doom, Mandarin, M.O.D.O.K and Thanos. THEY thought she was cute, too...until she kicked their butts!
-=About This Build=-
This build mixes the high damage and damage mitigation of the summonable squirrely buggers as well as incredible sustain that comes in the form of built in dodge and life steal generated from yourself and your pets. By mixing the synergistic properties of bleed and spirit regen, not only is this build devastating in melee range but also offers the ability to SPAM . This is a fun and VERY easy build straight from the girl who took down Dr. Doom at the age of 14.
-= HOW THE BUILD WORKS=-
With a single point in both and , you can immediately generate all the summon help you'll need to safely enter into the fray utilizing the stun and defensive boon of . From here, you can rotate between bleed stacking with your melee and practically FREE use of thanks to the benefit of [item]94[/item], saving at least enough spirit to roll out of the fight whenever necessary. The VERY high rate of dodge means that you will be proccing your and [item]241[/item] extremely frequently which adds another portion of your kits damage and survivability thanks to the knockdown.
It is VERY HARD TO DIE with this build as you will have nearly capped dodge thanks to the maxing of , , and [item]35[/item], with the latter 2 returning damage. You also will have huge health return even with unmaxed (in fact if you care to lower it to one point and dump the points into another damaging move ergo or a nuke from the Squirrels! line, feel free).
-=Skills and Why=-
-Most people will probably downvote this into oblivion because I went with instead of , but simply put the damage is INCREDIBLY higher from the former ability. Even with the 50% increase and BARELY higher attack speed, this ability pales in comparison to the base damage PLUS bleed damage from her primary ability.
-The bleed from her auto and are fundamental in this builds synergy. As she procs bleed, she will have massive spirit regen allowing her to abuse her spells as whim.
-1 point in it, I feel, is sufficient enough to still be noticed by the party while not wasting unneeded points.
-Likewise, I feel, as well as many other who I have consulted with about making this build, that this is another one hit wonder spell. offers a medium (albeit noticeable) increase to her overall damage.
-I did not max out her signature simply because of how little extra damage it offers. It killed me to remove points in it, but I find myself only using the skill to get the critters on the field.
-This just serves as a nice get-out-of-jail-free card serves to add to her already sizeable sustain.
-=Items and Why=-
[item]250[/item] - [item]241[/item] - [item]246[/item] - [item]94[/item] - [item]35[/item] - [item]213[/item]
Lets start with what I didn't do, but see a LOT of: getting both advanced and unadvanced form of [item]233[/item] and [item]250[/item]. Once again, while very important to the build, the squirrels are not necessarily the majority of your damage. That being said, having them on the field is essential so keeping [item]250[/item] for the increased duration is very beneficial.
While only on only a %34 proc rate, [item]241[/item] will still be going off a lot if you have a lot of trash mobs on you which helps he with wave clear.
For a medallion choice, I went with one I feel is highly underrated: [item]35[/item]. When dueling bosses, she can use the roll to go through them causing a return to her spirit and allowing her a free dodge. It also adds to her already high dodge chance.
[item]94[/item] is pivotal to this builds high sustain of bleeds which, when paired with the relic choice [item]213[/item] lends her damage on top of a high, high sustain.
-=Legendary=-
For this build, I strongly suggest using Excalibur as your legendary. The life steal, damage and sustain is unparalleled. If you truly wish to turn this into a pure squirrely tank, go straight for SoP, but this isn't recommended as there are better pure tanks out there. (I'm looking at you, Ben Grimm).
Q: Why am i not going for Neptune's Trident?
A: Because I'm a miserable person!
REAL A: Because the majority of your massive DPS come from spamming and her auto . The summons are supplementary irregardless of their nice addition to damage and sustain. If I could increase a food yield from a tree or a field, I would rather pick the field (even if the tree was a nice addition). Likewise with this build. If you are going for a more support oriented build focus, then by all means invest in NT instead for the heal. But it wont win out with damage; the math just isn't there.
-=Video=-
Coming soon when i can get my darned recorder working.
-=Closing Thoughts=-
I am a zoologist by trade, and have spent a deal of time working with North American rodents and always get such a chuckle out of the in-game and comic canon of perhaps the silliest marvel character there is. She has amongst the best track records of any marvel character period, and I sincerely hope this build reflects it