Moon Knight Melee Build doctor strange dps leveling pve pvp
Guide by Vapalia Last update at May 11th 2014, 23:37

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GUIDE


Talents: Not much to say here. Just spec what I did really. The reason I didnt go
is because of the slot 3 (Golden Mantle of Khonshu) Unique. It grants you the points you need in that spell. If you dont have the slot 3 Unique I suggest you put 1 point in
until you get it.


Gear: Slot 1 Mark Spector's Spiked Gauntlets (MK Unique) - Slot 2 Lockley's Advanced Carbonadium Armor (MK Unique) - Slot 3 Golden Mantle of Khonshu (MK Unique) - Slot 4 "Last Chance" Serrated Boot Knife (Any Hero Unique) - Slot 5 This one is tricky. Crescent Launchers (MK Unique) is ok because of the crit/brute/spirit/bleed, but with that said, the rest of the stats are terrible for a melee Moon Knight. An alternative would be a cosmic with +stats for your spells or Crit/Melee/Physical rating. So far I havent found an Unique (Any Hero) that would suit him better.

Ring: Crit/Brute/Melee/Physical - If you're getting trained then go for def stats like Health/LoH/Armor

Relic: Asgard is nice. Atlantis is a very nice choice too. If you feel you're taking too much damage you can go Lemuria.

Medallion: Bullseye gives high crit damage. Grim Reaper is a strong alternative. I prefer Grim Reaper the most.

Legendary: Savage Axe of Ares looks like the perfect choice for this build. Gungnir and Excalibur are viable choices too. Ultimate Nullifier havent been proven yet to be good enough. Norn Stones is a good choice but seems to be less beneficial overall than the others. Shield of Perseus is great for a more tanky mind. But in the end I would recommend Savage Axe of Ares.

Artifacts: Replace Xerogen Crystal with Gem of the Kursed. Siege's Targeting System is also a great artifact for MK. Maybe replace ACCC with it, if you feel you can survive without the extra Health and invulnerability.

Insignia: Eric O'Grady is the best choice. Other insignias like Wolverine, Piotr Rasputin, Beast and Dum-Dum Dugan are decent too.
As for the 2 random afflixes you should aim for +1 powers and/or Crit/Brute/Melee. Remember that only Purple insignias gives 2 afflixes, blue insignias gives 1 and green insignias only gives the aura.

Costume Core: +1 Strength / +1 Fighting / LoH / 25% Health 10% spirit are those you should aim for. I recently got a +1 Strength and +1 Fighting in a core.

Blessings: Hogun is great for MK. Extra melee damage and physical defense. Fandral and Hela are great too. With Hela you'll need to stack some Health for more damage on the proc Hand of Glory.

Uru-Forged: +200 damage rating with melee/physical powers. As for the Uru-enchant Heartbreaker is the 1st choice - Bone Breaker 2nd choice.


Khonshu's Blessing choice: I went Avatar since it goes very well with "Last Chance" Serrated Boot Knife proc and the fact that you get unkillable for 8 seconds is extremely useful as a melee. Tools is awesome too and I would probably go Tools if I didnt have "Last Chance" Serrated Boot Knife.

Rotation: On packs you just run around doing
since it is pretty OP for an area spell since you can move around while doing area damage at the same time.
On single target fights (mostly boss fights) you got
and
as your high damage spells.
is best used after you popped
because you get alot more damage + the crit proc from "Last Chance" Serrated Boot Knife which is pretty awesome.
If you're out of spirit, use your basic
to get a pretty fast regen of your spirit.




I would like to hear your inputs on this. So far this build has been a blast for me.