Estranged son of the evil mutant Mystique, Kurt Wagner was raised by a fortune teller and grew up as part of a travelling circus in Germany. Using his unique physique and agility, he performed as the star acrobat for years until finally attempting escape. During this escape, Nightcrawler teleported for the first time, an event that lead to him being rescued from an angry mob by Professor Charles Xavier, who came to recruit him into the X-Men.Marvel Source
From there, Nightcrawler became a mainstay of the X-Men’s various incarnations, as well as other teams such as Excalibur. He uses his teleportation, expert swashbuckling and superhuman agility to defeat enemies quickly, but maintains a light-hearted and positive attitude and serves as a moral anchor for the team.
- Move fast, and prevent damage.
- stealth for engage, retreat, and re-engage.
- and aoe stun/weaken that does decent damage and puts all the mobs in one place.
- Your basic. Only use when out of spirit which shouldn't happen too often.
- best movespell in the game hands down.
- Trash clear and movement all at once.
- Your single target attack. With the crazy teleporting you do when using it it can actually make it very hard for bosses to accurately
- aoe damage and vulnerability.
- basically always up with how much you blink around.
- Spirit, dodge, and crit. Sign me up.
- Because nightcrawler just doesn't have as impressive burst damage in his teleport tree.
Now why don't I use ? Simple. The damage buffs require multiple attacks in a row to be effective which roots him in place and that didn't fit my style. Also the burst may be okay but on a 40 second cooldown its not enough burst to justify using it simply for damage.
[item]234[/item]- Harder and faster
[item]246[/item]- Dodge and chance for life gain.
[item]101[/item]- most essential choice. Solves all your spirit issues.
[item]232[/item]- Because I like minimap vision. Feel free to use something else.
[item]39[/item]- Excellent damage bonus plus invincibility and spirit on kill which when combined with the shrinking serum will negate any spirit issues.
[item]187[/item]- Needed since we are skipping many defensive style choices.
Core has plus 1 to fighting for even more damage, and life on hit which is essential since, like I said, we are skipping multiple chances for defensive items.
Legend is grungnir. This build uses to dodge and life on hit to make up for lack of defense so we can get some real damage here.
Use physical uru.