Strikethrough Chance 0%Critical Hit Chance 0%Critical Hit Severity 0%Deflect Chance 0%Deflect Critical Hit Chance 0%
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This is for a young Engineer. Although the AMPS and Tiers are set.
Priority for Tiers: Art bot, Bio Shell, Energy Auger - Get them all to T4 then move on with Energy Auger now having precedent.
AMPs: Self-Destruct, Shrapnel Rounds, Explosive Ammo, Volatile Armor, Keep Up The Pace, Harmful Hits, Cruisin' For A Bruisin' , Blast Back
In later levels: Switch Cruisin' for a Bruisin' for Target Acquisition, max assault power, 1 in Cooldowns. Drop the Tier on Bio Shell and set Target Acquisition to max. Put TA as first spell, to get over 50% damage bonus.