Dual Fire 2x Crit Proc Raid Healer [Theory] healer pve pvp spellslinger
Spellslinger Guide by ttyl Last update at May 4th 2014, 17:06

  • Current Level 0 /50
  • Ability Points 0 /0
  • AMP Points 0 /0
  • Elder Gems 0 /17
  • 0
    /0
    • = Locked by Tier
    • = Unlocked but Locked by Parent
    Max Health Assault Power Support Power
    Brutality 0000
    Finesse 0000
    Moxie 0000
    Tech 0000
    Insight 0000
    Grit 0000
    Strikethrough Chance 0% Critical Hit Chance 0% Critical Hit Severity 0% Deflect Chance 0% Deflect Critical Hit Chance 0%
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    does damage and healing. Tier 4 almost removes the cooldown. With both AMPs, your damage crits and healing crits generate Spell Power! Potential for huge uptime on Healing Aura AMP, which applies a HoT to 4 allies after using a Spell Surged ability.

    Dual Fire also applies a Strikethrough buff and debuff. That's more deflect and strikethrough for your tanks, which is great. Additionally, your damage dealers could gear around the buff to min/max their DPS. Along with Withering Magic (Spell Surged hits reduce magic resist), massive utility for a healer.

    Tier 8
    for the interrupt armor. Switch these tier points around depending on fight.