Shield Medic (skeleton base) healer medic pve pvp
Medic Guide by ttyl Last update at May 4th 2014, 16:44

  • Current Level 0 /50
  • Ability Points 0 /0
  • AMP Points 0 /0
  • Elder Gems 0 /17
  • 0
    /0
    • = Locked by Tier
    • = Unlocked but Locked by Parent
    Max Health Assault Power Support Power
    Brutality 0000
    Finesse 0000
    Moxie 0000
    Tech 0000
    Insight 0000
    Grit 0000
    Strikethrough Chance 0% Critical Hit Chance 0% Critical Hit Severity 0% Deflect Chance 0% Deflect Critical Hit Chance 0%
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    + innate = 100% shield mitigation before health again, which is currently unique to Medics. Allows Medic's emergency shields to save people again and has great synergy with HoTs and other healers.

    finally good. Detonate as late as possible.
    to detonate early for burst healing but keep the HoT going on others.
    for AoE detonate. AMP gives 30% chance for HoT to reapply after detonation!

    makes Flash come off cooldown! That's about 5 seconds, yummy flat CDR synergy and % CDR synergy.

    Situational choices for remaining action slots:
    depending on the fight
    for multiple interrupt armor moments and saving people
    for focus management
    for more healing
    for group dps
    for safety