Updates
Coming Soon.....
Updated Amps information. Removed LAS info as most of it is in the Playstyle info anyway.
AMP's
Coming SOON.....
The amps within the Assault tree have been chosen to focus on getting the crit empowering aura amp
to assist in buffing your team passively. Strikethrough has been chosen over armour pierce but this is a personal preference and either could be picked. If you feel you need the extra Assault power drop one point in Strikethrough and grab it.
Going into the Hybrid A/S will help even out our Assault and Support Stats while getting some crit increases. Our base crit is almost 5% without taking into account MOXIE on any gear, combined with amps choices our crit will be around 17%. And the 12% increase to Severity will also be nice. Power Converter takes 10% of one stat and increases the other by 20%. Free 10% in either stat is pretty huge.
I have gone into the Utility tree to increase the power of my
. Interrupt armour going into the fight can help reduce overall CC on your team. Picking Regenerator is a great passive heal while in combat. How effective this is will need to be measured in game. Protection Probes is a necessary part of this build and Amorphous Barrier was picked as a survivability increase as healers will generally be targeted. The same reasoning is for the CC resilience amps. Less CC is always better.
LAS and Playstyle
The Idea is too buff you and your teammates consistently.
Only cast your
on full cores then immediately cast
.
If you get all 4 ticks to do damage then your first
is free. Cast another one straight after
if you have your innate up pop it and cast a third
. This is an incredible amount of opening damage.
Use
to top up any teammate who have taken damage or
if they don't need it.
You should then be able to cast
at full cores and restart the process. Be aware of the 10sec cooldown on
but it shouldn't be an issue as
has a longer cooldown. You can also delay your second rotation 5 sec and rebuff the team with
. This would still be the best option as you can
or
while waiting on your cooldowns.
Try not to blow the 10sec window on
before getting the
refund.
Hope this helps, this is my first build.
Thanks for taking the time to read.
Please leave comments and/or opinions :D
Sry for the late reply and I haven't really updated in awhile. But thanks heaps Almeidaraphael :D Much appreciated. Would you let me know how it goes for you. I'm on the Oceanic server and PvP is dead :( Let me know if you find better options.
Best Hybrid Build i found so far. Pretty much what i wanted with a few tweaks. Thank you.
Hey Haicy, thanks for the comment. For an arena I would probably go either more for damage or raw healing and CC control for Arenas. This build would work well in a Warplot as you aren't the main healer. You are buffing 5+ Players. It may be alright in 5v5 arenas but you would still need a dedicated healer. In Arena I would probably build to focus on Healing, removing buffs with Dematerialize and cleansing with Antidote. I would tier Antidote so that it is free when Cleansing. I would take mending probes and probably flash or triage. 1/4/3 for the LAS, Taking away the buff probes for Antidote. Getting Extricate and 3 Heals, and taking Dematerialise.
Thx for the build, definately gonna try it if mine doesn't work as planned. Any ideas on how to / what to change it for arena?
Yeah, I'm more utility orientated, buffing my allies constantly relying on another to provide heals while I still put out impressive damage. The tier 8 emission is really strong doubling it's heal as long as you get all ticks. The build is high skill for high reward. Medic just got slammed on a few thing so once WS-base updates tooltips the build may be adjusted. No more 20% damage buff on empowering probes. It was really too strong anyway. Thanks for your feedback though :D.