Hzrd's Nuclear-Turtle Build dps engineer pve pvp tank
Engineer Guide by Hzrd Last update at Jun 23rd 2014, 21:58

  • Current Level 0 /50
  • Ability Points 0 /0
  • AMP Points 0 /0
  • Elder Gems 0 /17
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    Max Health Assault Power Support Power
    Brutality 0000
    Finesse 0000
    Moxie 0000
    Tech 0000
    Insight 0000
    Grit 0000
    Strikethrough Chance 0% Critical Hit Chance 0% Critical Hit Severity 0% Deflect Chance 0% Deflect Critical Hit Chance 0%
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    CHAPTERS
    • 0. Intro
    • 1. How it works!
    • 2. Rotation

    Intro

    How's it goin' mate? Welcome to the beginning of your journey as a complete machine. This build is a hidden secret of engineer guru's that have learned the true potential of their class. With this build you will out DPS warriors AND spellslingers, while ALSO reducing damage to your team and keeping massive pressure on your opponents. Continue reading to become a walking nuclear bomb.


    How

    In practice, you'll be spamming
    almost non-stop. While this does sound pretty tedious, it is the essence of what makes the build so ridiculously potent. The 360 degree damage of Thresher allows you to put massive pressure on the entire enemy team, giving the enemy healer a tough job to keep everyone topped up, after a short while they'll be easy pickings for your 2v2/3v3 partner to mop up while you blind/stun. In practice, this works even better in RBG's, just fyi. In addition to thresher spam,
    hits upwards of 3k damage every time (I've seen 5k crits against pve geared SS/War comps).

    You may of noticed that there is no "Auto-attack" or Vol builder in the LAS. "OMGWTFBBQHAXNOOBZOR!" you might say... well once you try it out, you'll realise why it isn't needed. With volatile injection every time it's off cooldown, rolling to gain 20 vol every time you can, volatility rising (AMP} AND instant cast
    generating additional vol, there is no need to ever waste a GCD again.

    Now THAT's just the damage components.

    What's that? Your healer is being locked down and SHOOP-DA-WHOOPED by SS/War teams!? No problemo,
    blunders opponents by 25% and significantly hinders their sight on your team. Want MORE support!? fine,
    not only lets Thresher pierce 60% armour AND do additional DOT to enemies, it also reduces all damage to your party (except you) by almost 50%!!!! get into your tank suit and pop that CD to reduce damage taken by 50% and your whole team just gained a 10 second window of unstoppable godliness!

    Nuff said? I think so. Go enjoy being a walking, nuclear bomb, turtle, death machine from Hades ;)


    Rotation

    TL;DR <-- for those of you that just want to see how it works in practice -.-

    open with 2 x dodge -> instant cast
    ->
    for the vol and off/def bonus -> begin
    spam (roll whenever available) ->
    whenever available ->
    between 30-70 vol (instant cast) ->
    +
    + Mode: Eradication Exosuit (cast at the same time to maximise the amount of threshers while the 60% armour pierce is available and disorientate the enemy).

    that's a rough order that most fights will go down for you. Having said that, follow the below.

    constantly...
    whenever possible...
    IMMEDIATELY when off cooldown (keep vol up)
    IMMEDIATELY when off cooldown (keep vol up)

    break CC when being focused and adds absorb shield
    to counter enemies burning your team OR to disorientate enemies when going for a kill
    to stop healers when the dps target is about to drop OR to peel enemies that are focusing your team.
    to increase pressure on opponents from Thresher AND reduce damage to your party.

    GL HF