Abilities
[color red]
>>>>>>>>Assault<<<<<<<<[/color]
T8: The premier ability that should be found in nearly every Assault LAS because of its T8 upgrade. Buffing the caster for 10% additional Assault Power for 6 seconds. The T4 upgrade is just a nice plus for movement and positioning.
((Do not SS this ability.))
T8: Often considered one of the core DPS abilities for the LAS at max level because the T8 upgrade gives a significant damage boost. T4 is a plus to add additional movement.
((You should always SS this ability every cooldown.))
T5: A effective cooldown with high damage output and scale very high with SS. It is a extremely versatile ability in that you can use other abilities in-between taps such as interrupts or to make sure Charge Shot is fired the second its off cool down as you should.
((You should always prioritize this ability with SS along with CS every cool down))
A premier ability found in nearly every LAS that is off the global cooldown and can be used in the middle of Rapid Fire and True Shot between actions. A short cooldown ability with no down sides. Is not affected by SS and does not consume SS.
Primary ability for single target fights like a number of boss fights. Otherwise you will swap for something else in trash/add heavy encounters. I would not upgrade this to T4 unless in periods of short duration engagements or phases where short term burst is necessitated with damage bonuses or burn targets. Otherwise in many long duration fights I find the output is almost identical rather it is upgraded or not as the recharge rate is the same regardless making it mute. You can swap ability points with WB at your discretion.
((I would also recommended for the sake of avoiding any Spell Power caps to SS this ability when the target is above 30% HP only for the full damage bonus))
[color yellow]>>>>>>>>Utility<<<<<<<<<[/color]
Gate serves as both a interrupt-stun and a movement ability in one. It is excellent for moving out of most hazards or positioning quickly. However it has weaknesses. It can be risky if relied on interrupts carelessly with its forced movement effect, does not work on tethers, subject to terrain, and has a much shorter range then AS forcing the Spellslinger closer to its target. Swapping ability points from RF to upgrade Gate to T4 grants the ability to remove 2 interrupt armor. Excellent for speed running Veteran Instances or Boss fights with Interrupt mechanics.
It is my earnest belief as a assault Spellslinger this ability should always be on your LAS for several good reasons. It can be used to avoid hazards or even circumvent fight mechanics ((For example Disarms or escape CC.)) It can be used to drop threat in a instant, which will also indirectly help increase your damage output in situations you would otherwise hold back for the tank. A common occurrence as threat takes a higher precedent in Wildstar and our class by its nature has a high capacity for upfront burst damage. The only risk is that if you are not careful you may re-enter the fight inside a lethal hazard. Look before you leap.
The Spellslinger primary interrupt. This should be on your LAS always unless you know for a fact you will not need it. It is instant and has superior range of 35m.
Rotation
First off I know this is labeled "rotation". However it does not use a clean rotation as the cooldowns do not uniformly match up. It is actually a priority system. Despite this you will always want to open up in the same fashion.
> Surge >
>
> Unsurge >
>
.
Remember to immediately
soon as it procs between abilities.
((Also note: This LAS produces a lot of threat very quickly from its burst. Be prepared to to preemptively drop your threat if it spikes on pulls.))
After the initial opening sequence then its a simple matter of priority.
1. Always refresh and keep up the T8 bonus of
.
2. Always
every time it procs.
3. Always SS
every cooldown.
4. Always SS
every cooldown.
((Note: Remember you should always use Flame Burst or Charged Shot the moment they are up between RF taps as well to keep them on cool down!))
5. spend them when you have all stacks up.
Great build I was in the same boat as Vincynt not understanding the bug of the Tora buld as frustrating me then I find this build holy Shit this build puts out the dmg lol I going to keep rolling this build and switch it up for pvp TY for great guide and pointers really appreciate it myame is WilPhi on Rowsdower server exiles if anyone wants to add me always looking for ppl to dungeon adventure and eventually aid with TY again great Great GREAT!!! guide .
So I was using Tora's Ignite build, went on vacation for a week, came back to the Sabotage patch and found myself super frustrated with not being able to layer a regular ignite with the spell surged ignite due to some bugs... Came here, found your guide Valessia, and am super happy with the recommendations the guide makes. Some tweaking to my play style and I'm all set again. Being a fairly busy guy means I don't have a lot of time to theory craft so I always enjoy finding a base build with some good explanations and insight and building off of that. Thanks for taking the time to help out the community with some great advice.
Nice to see a build with cs and rf! What runes do you recommend?
@Humpis
Thank you for your interest and the like. Play-style can be a issue for sure especially if you are used to using True Shot. One of the things that might offer some assistance that I use is 'Movable Frames' addon to position the caste bar of Charged Shot on my character so its in the center of my field of view to more effortlessly track it. If you are a visual learner like me that might click better for you. Also another thing that might help you is to enable the 'Hold to Cast' feature in the combat options though I personally never use it myself. I really hope that helps.
Looks like a great build. I've seen and heard a lot of how good charge shot is and been trying it, but I just find the charged abilities so clunky. The biggest problem is that I keep not charging it by mistake, so I just fire of a C1 CS by mistake just because I'm mashing buttons. Any tips how to avoid this?