Strikethrough Chance 0%Critical Hit Chance 0%Critical Hit Severity 0%Deflect Chance 0%Deflect Critical Hit Chance 0%
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1)Abilities: After being told the build was "poo", and testing ; I realized that though the person was being cynical the build would struggle in the current pvp scenario. I tweaked it to get in and do either single(Impale) or aoe(T4-Neutralize)Burst dmg (when Combined with Punish, and a T4-Phlebotomize)as well as provide control abilities(Stagger and a T4-Collapse);which add also to your overall dmg. a T4-Tactical Retreat provides you with a CC-breaker and a means of exscape. 2) Amps: I obviously went heavy assault-Tree(Taking all the T1 abilities and piking up Dmg abilities in T2 (BM, Dev and Onsl)If i am able to get Elder Gems; I will ckose out the Assult-Tree with Battle-Master and prob Killer-Instict. In the Util-Tree i tookall the cooldown reduct abils to get to Ballance(No-daze) and Assassin(no stealth breaking) and closed out the tree withStealth-Regen (need i say more?). now this where I am questioning Myself; I went into Hybrid Assault/Support for Unfair advantage. Not sure if it is worth it? But If I can squeeze off an exta impale or other ability due to it, I will live with it (NEW) spec out of Stealth Regen to pick-up Riposte . Now i feel better for going into the A/S tree with a offensive Build. I left 2 amp-pts on the table; not sure if i want clone or not, If not then I would put the 2pts in Critical hit Severity(assault-tree).
honestly this build is super poo, i have no idea of the thought processes here