First guide for this game but not in general. Been working on looking at what other people have been trying and this seems to be a viable option when running with a group. I'm sure there could be room for improvement so feel free to give suggestions.
Abilities
I'm not going to reexplain what the ability tells you it does, but I will explain why this rotation.
Opening
x3 >> Spell Surge >>
>>
>>
>>
>>
(if you have hate)>> Spell Surge Off (if needed) >>
>>
is used right off the back to start you're more powerful attack off with 3 stack from Deadly Chain. Like I said above, the moves were picked to work directly with this, so everything will go off with this buff on and help keep it up. There is no real reason to Spell Surge this ability and having it active for
is much more efficient.
this is the next step up in damage from
. At this point you should start building up stacks from Surge Damage, Gunslinger, and Critical Surge will be going off.
is your last move to build all the buffs you can before using the last two moves.
This is about the point where you will be close to or already grabbed hate from a boss depending on the tank.
and
need to be used as quick as possible, using all charges of each. At this point it all depends on your tank really. If he managed to keep hate during all of that shooting, don't worry about
. On the other hand, opening with this combo is an extreme amount of burst damage and chances are you will probably be pulling the boss. If this happens use
to clear yourself from the threat table. Make sure Spell Surge is off at this point, then pop back into battle. Use
to set Trigger Fingers off if you have it and get ready to do it again.
You will need to learn good times to try to get the full rotation off so as to not need to build stacks back up for
and
Part 2 of being a DPS is to work with your team on when you will be