Strikethrough Chance 0%Critical Hit Chance 0%Critical Hit Severity 0%Deflect Chance 0%Deflect Critical Hit Chance 0%
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CHAPTERS
1. Introduction
2. Basic
3. Priority
4. Video
5. Changelog
Introduction
Hello!
I'm Thalothean from Hazak, I'm 22 years old and I am from Sweden.
I've played Wildstar since 1 week post-launch and been playing a Warrior since in pvp and I fell in love with the class since I always lean towards melee and dmg/control oriented.
Previously to Wildstar I've been playing World of Warcraft for about 8 years now with some sporadic breaks and and climbed to 2.2k and got duelist as enhance as top achievement in PvP.
Besides WoW I've played Warhammer Online, LOTRO, SWTOR and Neverwinter.
Stats:
Basic
This build is using the Kinetic Fury AMP to enhance the damage output over Recklessness which increases AP rather than dmg%. This gives you 7.5% increased dmg at 500+ KE and 9% at 750+ KE so with this build its important that you maintain a high KE and to help you with that you have Kinetic Drive AMP for downtimes for generation of KE
Your slow is Festering Blade that stacks on all hits made up to 3 times and gives 8% each (24% max)
At the moment I'm using as well. The damage buff is nice for burst moments as well as & during sustain phase.
LAS
- This is your gapclose but the dmg reduction component built into it is why I prefer this over in any pvp envoirment
- Your KE builder. T4 gives you a chance to reduce KE decay and T8 has a 20% chance to reset your &
- Gives you a 15% Dmg buff for 10 seconds.
- With Drop 3 they revamped this ability and honestly, I thought it was gonna be trash, but it turns out that its still quite strong and the T8 detonate sure is. Channel time of this ability is now 2s down from 3s. Sadly it doesn't provide movement speed nor IA anymore so timing the use of this is now essential to get the most out of it.
- The warrior class's knockdown. Breaks 1 IA
- The bread and butter assault ability for warriors, does by far the most damage out of all our damaging attacks and should be used when its off CD.
- Pulls 2 of your foes towards you and root them in place briefly. Breaks 1 IA
- Breaks all CC's and gives you immunity for 3.2 seconds afterwards. Can be used offensivly when you are gonna burst.
Priority
When playing this build you have a priority list that you should follow that makes this build work,
>>
You have no set rotation. Just try to when you can but preferably over 500/750 KE, using after Rampage + 1x to avoid the faster KE decay.
Video
Me playing some arena with this build. Got a few shots on individual mistakes as well since I never liked videos who show people just stomping their way thru. Outdated video, I'll try to get a new one up as soon as I can.
Pros&Cons
Pro's
High spike and sustain damage with & together
Cons
KE Management is tougher than the average warrior build
Prone to interrupts during channel of
Changelog
19th August
-Updated infotext and chapters
-Added the chapter "LAS"
-More updates to textsnips
20th August
-Added Video
-Updated Abiltiy point sheet to better reflect what I'm currently using.
21th August
-Fixed typos
-22th August
Updated chapters "Introduction", "LAS" and "Priority"
-24th August
Updated LAS, and chapters because of it.
-26th August
Updates Ampsetup
-17th September
Updated AMPs and Abiltiy point spreadsheet for current build
-27th November
Updated info text to better suit the changes made.
Updated for Drop 3
Updated AMP setup
I try it in BG and it's really great !
I'll will wait a bit to try it in 2v2 arena cause i know mine by hearth so i can be the more efficient. But i'll try it soon :)
You can take a look at mine if you want : http://ws-base.com/builds/11604-In_Depth_War_DPS_PVP_2_Arena_SCHOOLBUS_BUILD#pCCyCKrvqvMv1vK/27.28.29.35.36.37.23.24.25.45.30.40.145.146.147.132.133.134.95.96.97.92.93.94.151.160.161.162.16.17.18.137
If you can say what you think about it !
Hello Dianne and thanks for your comment!
I've played this buld in 2s alot (Main Actionset as it stands now) and it took some time to get used to and play effectivly, Whirlwind felt very clunky at first and I didnt get alot of channels off. What is important is that you shouldnt use Whirlwind until right after you rampage'd not even if it resets for a second channel. The reason for this is that you wanna a) Refresh your ripsaw after the first channel and b) You wanna use Relentless to build up KE again (and reset rampage). If you rampaged before you reached 800+ KE you should throw in a Relentless Strike before you start channeling it.
Hope you will have as much fun with the build as I have!
I really like the idea of the amazing slow deal by the combo. I think in BG is quite useful but i'm not sure it can be so efficient in 2v2 arena.
But i'll try it ASAP cause the idea is really great and it change from the basic build all warrior are playing !
Thanks !
I try it in BG and it's really great !
I'll will wait a bit to try it in 2v2 arena cause i know mine by hearth so i can be the more efficient. But i'll try it soon :)
You can take a look at mine if you want : http://ws-base.com/builds/11604-In_Depth_War_DPS_PVP_2_Arena_SCHOOLBUS_BUILD#pCCyCKrvqvMv1vK/27.28.29.35.36.37.23.24.25.45.30.40.145.146.147.132.133.134.95.96.97.92.93.94.151.160.161.162.16.17.18.137
If you can say what you think about it !
Hello Dianne and thanks for your comment!
I've played this buld in 2s alot (Main Actionset as it stands now) and it took some time to get used to and play effectivly, Whirlwind felt very clunky at first and I didnt get alot of channels off. What is important is that you shouldnt use Whirlwind until right after you rampage'd not even if it resets for a second channel. The reason for this is that you wanna a) Refresh your ripsaw after the first channel and b) You wanna use Relentless to build up KE again (and reset rampage). If you rampaged before you reached 800+ KE you should throw in a Relentless Strike before you start channeling it.
Hope you will have as much fun with the build as I have!
I really like the idea of the amazing slow deal by the combo. I think in BG is quite useful but i'm not sure it can be so efficient in 2v2 arena.
But i'll try it ASAP cause the idea is really great and it change from the basic build all warrior are playing !
Thanks !